Mighty Aphid is scheduled to hit Xbox and PlayStation June 25th! And then it arrives on Switch June 28th. Porting / publishing courtesy of ChiliDog Interactive. 🥳

I’m experimenting with a colorized version of 2-bit Cowboy. So far, I’m really happy with it. I’ll possibly spin a game or two out of it.

I just kicked off a new project. Yes, another pixel art platformer — I love ‘em!

This one will have an initial budget close to Moon Raider’s original budget. And then I might take it to Kickstarter as well.

More info this summer. 😀

Moon Raider now is our highest revenue game — just barely! It took 7 years to top 2-bit Cowboy. 🤠

Early console sales for Moon Raider have been solid. Across all platforms, it has inched into 2nd place all-time for our games’ total revenue and is virtually tied for 5th all-time for profit (excluding the cost of my dev time). 💪

It's down to just a handful of folks without console keys in the $75 and $35 Kickstarter tiers. $18 and $13 tier backers are up next.

“Moon Raider Developer Cascadia Games Working on New Game Based on a Classic 90s IP”

gamerant.com/moon-raider-devel

Xbox codes for Moon Raider Kickstarter backers have been sent!

I'll get that region survey out for PS and Switch backers soon.

I bought an Xbox Series S today so I could try Moon Raider out on it. I have to say, the game looks great in 4K! 😍

Quick snap of my TV. What do you think? Does Moon Raider belong among Mega Man and Mighty No 9?

I just tried out Moon Raider on Switch and PS4! It looks and plays great. I’m excited for the console launch on April 23!

Moon Raider is in the Indie Spotlight this week on the App Store!

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